The Game User Research book (“GURbook”) will provide a venue for collating and disseminating knowledge and best practices about user research in games from industry and academia alike. The book aims to form an entry point for people into Game User Research, as well as a reference point and source of inspiration for experts.
Given the incredible diversity in the domain of game user research, and the broad target audience (professionals, researchers and students) the editorial process for the book is set up to be able to accommodate contributions from both academia and industry. An advisory board will provide running feedback on the editorial process and chapter submissions.
Deadline for chapter proposal submission is 15th October, 2014. Proposals should be 500 words max, including title and author name(s) + brief bio, submitted to the editors (email@example.com). Read more about this here.