Game User Research aims to be a book for the community of people working with games and user research worldwide. It rests on the goodwill of those willing to put their precious time into contributing to it or helping out with reviews and comments.
We sincerely look forward to receiving your submission for the book.
Please do not hesitate to contact the editorial team (firstname.lastname@example.org) with any questions, suggestions or inquiries.
Anders Drachen, University of York
Pejman Mirza-Babaei, University of Ontario Institute of Technology
Lennart E. Nacke, University of Waterloo
Michael Medlock, Microsoft
David Tisserand, Ubisoft
Ben Medler, Electronic Arts
Graham McAllister, Player Research
Gareth R. White, Ubisoft
Ian Livingston, EA Canada
Regan L. Mandryk, University of Saskatchewan
Dennis Wixon, USC
Mirweis Sangin, Sony
Randy Pagulayan, Microsoft
Regina Bernhaupt, Ruwido
Christian Bauckhage, Fraunhofer IAIS
Veronica Zammitto, EA Canada